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eraser

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Posts posted by eraser

  1. also keep in mind you don't want your cops to be too comfy living off their salary. after all, if they're comfortable then they're far less likely to get involved in: graft, bribes, protection rackets, evidence theft, prostitution, trafficking, "secure" courier services, corporate coverups, murder for hire (he had unpaid parking tickets, but when we kicked in his door he totally went for that polymer one shot) and all the other dirty street shit that makes a cyberpunk cop game. B)

     

     

     

  2. no kidding Atta, i can't count the number of times some young buck over on the 2077 boards has come up with some problem with 2020 that needs to be addressed... and i have to fight back the urge to tell them we have 5 multi-page topics dedicated to that very thing, and at least 2 home brew solutions.

     

    damn kids, need to do their ruttin research... and stay off my lawn!

     

  3. if you want to strip it down to the bare metal, mosca did the most rules lite conversion of interlock i know of.

     

    --Two things that you are freaking awesome at

    --Four things that you are pretty damned good at

    --Eight things that you are competent at

    --Eight more things that you are relatively inexperienced at

    ...and everything else is things you've never really learned or tried.

    http://vfte.cyberpunk.co.uk/index.php?s=&a...st&p=105470

     

    then you as the DM can just decide if those "ranks" correspond to base value before the roll (20,15,10,5 for example) or their total competence without requiring a roll. it worked well for PBP where speed kills, though for some that may be cutting a little too much "fat."

     

  4. I've always been a fan of moderate stat with more skill points. once you go north of 60 stat points the characters end up great at just about everything.

     

    i think 60 stat/ 80 skill is good for a low to mid level game, especially if you put some skill caps in effect. it allows players to "minor" in a second skill set, which is especially helpful with smaller parties (fixers that arn't shit in combat, solos that actually know how to patch a bullet wound, rockerboys that can... do something useful for a change :P )

     

  5. i recall hearing wisdom got permission from hounds ex-wife to host the blackhammer stuff, what you seek MIGHT be hidden away on datafortress file project... if the servers are up today ;)

     

     

     

    anything that's not there is... likely now property of the Canadian authorities. you could petition the court, if you're super determined... but doing so will most likely land you on a list, the kind you don't want to be on.

  6. hey wisdom, glad to see you back up and running.

     

    quick question i had assumed would be fixed in the next update but it seems to have snuck by once again, moods for attractiveness. in the stats section it reads +2 to seduction for every point over 6, and +2 intimidate for every point below 5... but in the skills descriptions the bonuses are listed as +1 rather than 2... which one is correct?

     

     

    also, where's the donate button? you've been giving us free shit for years and last i heard you were up to your neck in medical bills... so cough it up. if you give us the paypal account, no harm will come to you. but if you do not, i will look for you, i will find you, and i will toss a brick with a $20 strapped to it through your front window :ph34r:

     

  7. rock, i think you're failing to see the big picture with that proposal. yes, it would be nice to throw off the yoke of the PRC leadership in Sacramento, but our gain would be the country's loss. if you divide California into 6 states, guess what happens... you add 10 senators in Washington. it's possible 1 or 2 of the breakaways might break light red in an election, but it's a proposal that would hand a permanent majority in the senate to the dems.

     

    so yeah, on second thought, let's NOT do that

     

  8. he's not one of the anti-game political hacks, he's THE king duchebag under the mountain.

     

    after an 8 year court battle to defend the indefensible law that he sponsored, this was his reaction to the court sticking up for free speech.

     

    “Unfortunately, the majority of the Supreme Court once again put the interests of corporate America before the interests of our children,” said the law’s author, Senator Leland Yee (D-San Francisco). “As a result of their decision, Wal-Mart and the video game industry will continue to make billions of dollars at the expense of our kids’ mental health and the safety of our community. It is simply wrong that the video game industry can be allowed to put their profit margins over the rights of parents and the well-being of children.”

     

  9. never underestimate the craven and underhanded nature of the anti-videogames crowd. for a healthy dose of schadenfreude, look into my own state senator Leland yee. as a state senator he introduced and passed a ban on selling violent videogames to kids, along with several gun control bills... if that name seems familiar, it's because he just got federally indicted for facilitating arms trafficking, both with members of the Chinese triads and Muslim militants.

    http://www.escapistmagazine.com/articles/v...-and-Arms-Deals

     

  10. Mikhail Kalashnikov dead at age 94. like the weapon that bore his name, he proved to be tougher and more reliable than his counterparts. sure he was a damn dirty commie, but he made one of the most influential inventions of our age and for that he will be missed.

     

     

     

  11. B: They get BIG BUCKS signing with PMC's...which is really not as great a deal as you'd think since you're going to be totally responsible for your own medical expenses and a variety of support functions that Uncle Suggah took care of....

     

    so you're saying they're foolish to go private and forgo the wonderful benefits that military service provides eh...

    considering the number of vets on food stamps, the number of vets who are homeless, and the piss poor state of the VA system (Walter Reed, et al) i think you're vastly overstating the "benefits" of service.

     

    but it's odd, you couch your argument in terms of retention, but then gloss over providing/responding to any proposals to fix that specific issue. seems to me that your real issue is with the existence of elite units in the first place. retention and "sketchy behavior" are just the handy cudgles you're using to beat on them with. it's not a new phenomena at all, i recall Charlie Beckwith going on at length about the uphill slog to get delta formed in the first place against push back from the rank and file who disliked the idea of elite units.

     

    well i got news for you dog:

    they're here, got the gear, get used to it :P

     

  12. i don't think it's an issue with selection criteria so much as it is one of money. the military spends boatloads of money training each soldier in a SOCOM unit. skill is a commodity that can not be taken away, but it is still something of immense value, not only in the military arena but also in the private sector. the military gives these people the skills and then gives them the option to put those skills on the open market. i don't know exactly what a senior NCO pulls down in the current military pay structure, but I'm willing to bet it's paltry next to the 100k+ salaries they can rake in by signing on with private outfits like blackwater (xe), et al. i don't think it's fair to bag on a man for switching companies to make 3 times his current salary, that's just basic economics. if you want to address the issue of retention, a few proposals:

    1. pay them better in the first place

    2. make them re-up for 10 years when they join such units (weeds out the uncommitted)

    3. make them sign a non-compete clause, so they can't take their skills to the open market so easily

    4. refuse pentagon contracts to firms that actively poach them

    5. when private firms hire them anyways, send them a bill for all the training costs the taxpayers incurred.

     

  13. yeah, mine was ~$100 when i got it 3 years ago. don't even want to think of what shape a $60 one would be in. but they are fun guns to shoot, and best of all cheap ($.18 a round). now that i got all the cosmoline out of the action, i can even cycle it without aid of repeated whacks from a rubber mallet.

  14. as some of you may or may not know mike now posts occasionally on the 2077 board. after some pestering by the denizens, and an extra large scoop of pessimism thrown in by yours truly, he said we should see the book by January 2014... or Dave Ackerman will apparently kill him.

     

    "Actually, Dave Ackerman (RTG's old Production Mgr., who is back on the job again) is on my butt about that very subject right now. He wants to start hiring artists ASAP. So it should be by Jan 2014 at latest or Dave will kill me. And he can do it. He has mad skillz."

     

    http://www.cyberpunk.net/forum/en/threads/...ull=1#post27668

     

    so convert that highly optimistic deadline into talsorian time and it means we might just see a new cp2020 book before it really is 2020 ;)

     

  15. rock, click on my controls, block user list, then copy paste his name in the box. problem solved!

    you'll be much happier for it, over the years i've found he contributes nothing of value to any conversation.

  16. at first everyone thought this was an april fools joke, but evidence is mounting that it's real. you play as mark IV cyber commando Sargent Rex Power Colt (voiced by michael biehn), sent to infiltrate a base held by omega force in the year 2007... and it's the future.

    http://www.vg247.com/2013/04/08/far-cry-3-...n-may/#comments

     

    some stuff gleaned from the first 15 minutes as seen on youtube (vid will probably be taken down by morning)

     

    instead of rocks, you throw a D20 to distract guards... nerd

    there are in tutorial adds for kobiashi cyber lube

    rather than the random pocket loot of 3, when you loot bodies you collect their cyber hearts

    they used the same chopper music as predator

    on your way in, your chopper is detected by "skynet" LIDAR

     

    I love how he bitches through the tutorial, like we do IRL

     

    hud "loading basic tutorial program 101 from "military navigation for idiots."

    hud "crouch, to go lower"

    max "just let me kill people damnit!"

    hud "to look around, look around."

    max "this is NOT cool."

    hud "moving allows you to go in many exciting directions"

    rex "WHY???"

    HUD "running is like walking, only faster."

    rex "fuck..."

    hud "are these tutorials getting in the way of your mayhem?"

    rex "UNNGGHHH."

     

     

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