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The Leviathan

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About The Leviathan

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  • Birthday 18/07/1973

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  • Location
    Hessen, Germany
  • Interests
    International travel, international cuisine, Cyberpunk, speculative fiction, informed discourse, averting dystopia, military aviation

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  1. Man, I have missed your reviews and appreciate your taking the time to share your latest observations, Companero. Thanks--you rule!
  2. Glad to know you're keeping things on track, Rockwolf. Even when you know it is likely to happen, it doesn't get any easier, does it? The fact that you still feel his absence says a lot about the kind of person he was.
  3. https://www.theverge.com/2018/6/10/17446960...crosoft-trailer I think the E3 video looks promising, but the verdict is definitely still out. I can't really disagree with William Gibson's observation, but for many fans who came at the genre from the RPG angle, the the 80's retro future may be the thing that drew them in the first place...
  4. Excellent observations. What I find particularly compelling about Bethke's short story is that it was so on target with what we've become that it feels like a description of relative normality. I have to remind myself that when Bruce wrote this, it was still an imagined possible future, not daily life.
  5. I enjoyed reading Companero's take on Pat Cadigan's work. I enjoy her material, but feel like I start catching on to the premise of each piece more than halfway through so tend to enjoy the stuff in measured doses. I'm currently reading the Post-Cyberpunk anthology Rewired edited by James Patrick Kelly and John Kessel, and it includes a Cadigan piece. Interesting, but takes some processing. I'm still trying to discern whether she was pulling ahead of the Cyberpunk cohort early on with her explorations of cyberspace, virtual reality, and headware, or if this is quintessentially Cyberpun
  6. Ridley Scott actually made the original film that was better than the PKD literature it was based on. Do I dare hope that it can happen again?
  7. Companero, really digging the impressions and summaries. Debating on whether my 20-year-old recollections of Barnes' Streetlethal and follow-up Gorgon Child will bear up. I recall two functional but relatively unremarkable novels that seemed to be channeling CP themes but not particularly impressive. I read them back then because they were on the CP2020 reference list, but the field has added some seminal works in the years that followed that relegate these novels to the B list in my mind. Largely felt like the novels started and ended with open story elements that could have been further
  8. Ambitious! I like the sound of that. I'm interested in digging in. Companero, your post motivated me to scan the list and spot some titles that Malcom might consider. Now where to start...
  9. There are six issues--4 in Volume 1, 2 in Volume 2--and they are all focused on Cyberpunk, though the last issue includes cross-over material with Call of Cthulhu.
  10. Scarlet Johansen as Motoko Kusanagi. Looks promising...
  11. Thanks for posting this, Geist. This is a great interview, and I share Hann's sentiment that it is great to see Mike Pondsmith in the mix with the CD Projekt crew. It's good to know that 2077 is still in the works as well.
  12. Sweetness! Digging in and enjoying the "crunch." Thanks for keeping the flame burning.
  13. I have been intending to check both of these books out for quite some time but have not made it happen yet. Care to elaborate on your evaluation?
  14. Markc, you speak the truth. Yes--pinnacle landings are tricky business. Doing them with two wheels only (CH-47s) or even one wheel only (UH-60s) is particularly challenging. Doing it in the dark is harder. It is especially tricky landing to structures, since too little finesse and that 26,000-pound helo will crumple that Afghan mountain chalet in a heartbeat. Tactically, it's risky as all get-out because the aircraft is a sitting duck that will roll and crash if it takes disabling damage, but it's hard to beat when it comes to putting muldoons right onto key terrain in a hurry. In
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