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Knighthawk

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Posts posted by Knighthawk

  1. With regards to Iraq, I'm not going to remark...but on the topic of munchkins, I think the ultimate proof they're in every game is in Steve Jackson's "The Munchkin's Guide to Power Gaming".  Seriously, it's a horrible guide for those who want to munchkin their characters for any kind of game!  On the plus side they do devote about...say...5 pages to countering munchkins, but it's true, if you have players who want to munchkin, they're gonna try despite your best efforts...oye vey do I know that one.

     

    One of my worst cases was actually in playing GAMMA WORLD, and I had a half-man/half-cat humanoid who wanted to start off with a Mk. IV Blaster Pistol!  It was WAY outside of his tech level!  Oh well, what ya gonna do?  I know, SQUASH HIM LIKE THE BUG HE IS!  ::Maniacal laughter:: <ahem> sorry, where was I?

     

    :D

  2. I know about all the illegal downloading arguments, but here's the thing, most of the books are out of print, and those are the ones I'm looking to download, not ChromeBooks, Max Metal, Core Rules, or anything else still in print, but I know Eurosource (non-plus) is out of print, Near Orbit is unavailable, Hardwired, Listen Up... The Night City Sourcebook, all are unavailable anymore...anyone know where I can D/L the PDF versions of these?

  3. Hi guys, I've been finding some of the older rulebooks and sourcebooks on WINMX, all of them are in PDF format, I am curious, does anyone know where I can find these website wise?  My books are getting really ratty and disgusting (most of my books are first editions), and I'd like the ability to print backups.  Please lemme know if you know of a website I can go to to download more of these PDFs.  Thanks.

     

    -Knighthawk

  4. Oh man, I could write volumes about this problem.  The group I'm in has this one player, the DM's fiancee no less (for our D&D game) and she constantly insists on playing a hooker or prostitute along side a group of solos and what not (in other words, predominantly combat oriented characters).  She is useless in combat, I've had her get shot, all she does is hide (despite the fact that she'd have about a 13 or better to start out with, with her heavy autopistol - she usually plays a dancer(stripper)/private eye).

     

    Now on the other hand, my girlfriend has figured out that she loves to be on the frontline.  She started off playing Techies, and Bards, now she seems to be looking at Nomads, Rockers, and Solos.  In D&D she's cross-classed with a Ranger (along side her Bard)

    To quote her : "I like being where the action is."

     

    As for my friend's fiancee, we've tried everything, nothing gets her to really move.  You know how much it sucks to have a party member not pull his/her weight?  Honestly, if it comes down to something of that degree, I recommend talking to the player about it...and hopefully you'll have better luck than me.

  5. HoL = Human Occupied Landfill.

    A truely disturbing game (but hell, we play Cyberpunk, aren't we used to that by now?)  It can be really good or really bad, it's another case of it depends on who is running it (as is the case with the majority of games out there).  I've played it a few times under different people, only once or twice was it really good, most of the time I found it rather mediocre.

  6. After looking at these boots, I've had something reconfirmed, women have much better, expanded, and elaborate dress-ware choices than men.  Men are so constrained.  Anime had me thinking this way initially, this pretty much clinched it.  Sometimes it makes me wish I was a woman, or at least dressed like one.

  7. My players know exactly how my games run.  Concealability over hitting power is the key to surviving in my games.  I drop in on too many games in my area and look at the player's equipment lists; flamethrowers, laser cannons, scorpion missile launchers.

     

    "Where are they right now?"

    "In a dance club, dancing the night away."

    "Are they carrying all their hardware?"

    "Yeah, why? Is that a problem?"

     

    AAARRGGHH!    :rocket:

     

    Honestly, in my game, for street survival my players know that anything more than a 12-14mm is likely to cause more trouble than they can handle, and only to pull out the assault rifles, and grenade launchers when actually on a job (that doesn't require meeting someone somewhere).  How many club owners are gonna say to a fully armored solo carrying an assault rifle, or cyborg rifle "sure come on in, want a Night City Killer?"  Lord knows I wouldn't, I'd be pulling my shotgun or whatever from under the bar and telling the metalhead to leave before he gets a lethal dose of lead poisoning.

     

    With regards to NPCs, my NPCs act as they would with the intelligence score I assign them.  I'll admit I do put down a few with INT scores of 2 (1 if I feel really vicious).  

     

    It was nice, once I was running a game, and one of my players complained that the gang members were all too easy to intimidate and slaughter, I did a quick rewrite and made a gang-member version of TRAX (my personal Solo character), and I played him to the hilt, It's funny that he managed to wipe out a party of 6 in 3 rounds (using good ol' fashion shake and bake - grenade launcher & microwaver)

     

    As for making things independant of the players, I tend to agree, not only does it not make it "video-game like" when they come back and security is like, 20 times tighter (wow, where'd that Standard B come from?) but it also means that the players have the option of whether they want to go in guns blazing or sneak in (my players typically prefer sneaking around, I think they're playing too much Metal Gear Solid)

     

    -Knighthawk

  8. Hey everyone! Long time no see, I know I haven't been working on the site much lately, but I've finally come off my hiatus.  I see a lot has changed, some people's sites have gone down, others have stayed up.  Wow, I'm impressed, even a little nostalgic.  Oh well, anyways, I've got big big plans for my site, so I think that if ya'll have the chance, you should drop by, check it out.  I'm also getting ready to do some reformatting to it.  Knighthawk's Cyberpunk Archive :rocket:

  9. Well, I just wanna say that even Gibson isn't a purist, because he did voice acting for an episode of AD POLICE (the OVA, he plays the chief in the episode titled, "THE RIPPER").  This series is based on the world of Bubblegum Crisis, which is an off-shoot of Blade Runner, which was written originally as the book "Do Androids Dream of Electric Sheep" which was written also in the early 80's and is also considered a Cyberpunk classic.  Wow, I just realized that this is kinda like one of those 6-degrees from Kevin Bacon thing...weird.

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