Tessen
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Posts posted by Tessen
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I have an idea where a character is going to take out a bunch of guards who are singularly guarding different strategic points what I'd like some rules or ideas on is how I'd simulate:-
1) A sleeper hold
2) Neck snap
3) Garrotting using wire
4) Garrotting using a rope or noose
5) Garrotting but guard manages to get his hand between wire and his throat.
6) Hand over mouth and dagger in the back.
Would these methods make a lot of noticeable noise?
Any more ways I've not covered to take down your average sentry?
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Hello there, I'm new to the forum but have been a lurker for a while.
Wondering if anyone can help me with some rules & special effects when using a motorcycle. Specifically I want one of my characters to be able to extract another character but he must :-
1) Ride a motorcycle across a building and jump across to another one then come back with a pillion passenger.
2) Jump a high barbed wire fence like in the Great escape then come back with a pillion passenger..
3) Want to have 2 guys on opposing bikes trying to fight each other.
Would tri bikes be a lot different in handling ?
What would be the furthest distance the bike could jump?
How to simulate the road rules for a motorbike Vs big truck chase like in the Terminator 2 movie?
Any thoughts or ideas on any rules to simulate this or to beef it up to make it more exciting would be a real help.
Seeing Through Walls , Wood And Brush
in Cyberpunk RPG Rules and Guidelines
Posted
I would like to have a set cyber optic eyes which have the Terahertz wavelength. This would enable them to see through walls that are @ 3inches thick to see through wood and through brush / canopy. They are also good for looking for hidden objects secretly stashed in walls and cubbyholes etc.
If I boosted the power could they see deeper or in more detail?
What does it visually look like , how would I describe what the character sees? I.e is it in colour, b&w , wireframe etc.
How could I simulate this with the rules?