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Everything posted by Strawberry-Cream

  1. Hey, Jagged Alliance and all its various sequels are currently pretty cheap on GOG (www.gog.com). I actually picked up a copy of the core game again (for the ease of having one stored digitally and to run fire-and-forget rather than having to fiddle with DosBox myself), and immediately got sucked back into the addiction... I think the fiancée is starting to get jealous of the time I spend in company of Ivan, Grunty and Speck on Metavira island... Links to the individual games: http://www.gog.com/gamecard/jagged_alliance http://www.gog.com/gamecard/jagged_alliance_deadly_games
  2. You sure you wanna wish me luck? You know that once I pass the exam, I'm gonna lord it over all the americans .
  3. I had an idea for maybe something healery, but coming to think of it, I think I'm kidding myself by pretending I can regularly post and attend, as much as I would love to play with the lot of you again. My current schedule however is haphazard at best. If things clear up in 2 weeks after my CPE exams, I'll call back, just steam full ahead without me *salutes*.
  4. Oh yes. eraser loves to poke fun at my non-efficient characters that waste credits and ability score points on annoying things like immersive, developed, holistic background and personality . But no, don't see what she or even my mafia fencer would have to do here .
  5. *rubs chin* I suppose that leaves a proper sneak open?
  6. So what party roles are covered yet? 8)
  7. Well hello, so what is this...
  8. Ugh. I suppose I'm one of those "untrained idiot euros", but mate, those were some uncalled for, and in the first case cowardish, ad hominems. Now apologize, hug and make up .
  9. I just thought I'd share this... http://www.e-motionaldesign.com/blog/nazi-robot-attack/ I quite like the animation. Of course it's rather unrealistic - everyone knows it would take at least 5 american bots to take the nazi one down...
  10. Great... I'll be gone 16th to 19th. I might be able to check by during that time though - not sure yet. Joe has my full confidence that he can move Sylvaine along as to not stall the game.
  11. See, that's why I asked for an ooc overview, it's been a while. kk, disregard the post then.
  12. Pursing her lips ever so cutely, Sylvaine hesitantly opens them to speak... closes them again and just stares out of the window. OOC: Any convo or anything else, or we arriving at Corrie's place?
  13. OOC: Can we get a quick situational overview where who is? I assume we're all riding in hector's truck thing, but I don't want to fall completely off ^^. Sylvaine's head perks up a moment at the call, her eyes definetely betraying her curiosity, but she turns away again and doesn't ask, content for now to watch the houses at the sidewalks floating by.
  14. I would totally agree... apart from the darned TZ's...
  15. Sounds interesting. What's the deal with the V2? I mean, we haven't been toying with them since Penemünde got shut down. Seriously, I don't assume you mean the nazi rockets...? CP2020, as in, 2nd edition? Hrrr.
  16. Say guys, also on a different note, how are your timeslots currently. Since my class-free time just began, I was wondering if perhaps we could maybe speed things up a bit by meeting in chat (or some chat) from time to time - might help to sort out everyone and how to start again, as well as give a bump when the game slows to a drag... or combat . What do you think? In my experience board games die down very quickly if you don't give a lil jolt from time to time, and that may just be it...
  17. Joe will have to correct me on this... I would say roleplay is the main focus, but combat has a place - it'll probably be fast and lethal, as you would expect with CP. I don't think we're going to shoot around with bazookas, considering this a somewhat "social" setting, but we already had a handgun firefight. I have to get back to that later, I'm currently inside another game . Again, Joe would have to correct me... the rule is each layer adds one to the EV, and basically he doesn't want us to run around like the michelin man. I think appearing in combat spec armor
  18. Hey erc, try this thread in this forum: http://vfte.cyberpunk.co.uk/index.php?showtopic=3402 Hope that helps, if you have any more specific questions, I'm sure we're all glad to help .
  19. Would defo work for me. Hector seemed fun, though he's an über tank of doom ^^... but we might just need that, lol. Oh by the way: I updated the pics in Sylv's thread, when eraser just linked it I noticed some links didn't work anymore. Should be fine now. Man, now we just need to find Companero and persuade him to pick up tundrapunk again...
  20. That would be a decent plan, if not for robbing the "core" party of a motor. Lolly-pop is basically a kid and Sylvaine is no pro in any sense of the word, us showing up for a "job" like that would just be a laughing stock without someone to call the shots we can tag along with, would be my guess. *grins* In other words, Sylvaine's not Patrizia .
  21. Cool! Do we jump right into the old thread then when Q. gives the go... or start off fresh with maybe a lil' summary to freshen things up (and a line for the new guy)?
  22. I have no strong opinion one way or the other. I'm happy with Sylvaine and would likely keep her, as for the game, I am more than satisfied if it keeps the style Q was aiming for. So interaction is definetely welcome. Just go with what floats the majority's boat.
  23. I actually wanted to stay with Li, however I might think of something if she won't fit in the new group anymore. As for char creation discussion, switch pickup skills from int+ref to a standard 15 to not make overemphasizing on ref too tempting, it's the damn most important stat in the bloody game anyway .
  24. Sounds cool... yes I think we knew each other Wraith and were the team of 1-syllable-labels . Eraser was some guy named Hollywood I think... Fresh start should let us get order into our thoughts, and DS can tell us the pre-story if he wants to save some plot knowledge over .
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