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Geist

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Everything posted by Geist

  1. Getting Conned or Tricked into a job would be good too. Working on a flow format of sorts, and I've currently got the following: • The Approach (like here) • The Hook (as WIP above) • The Client (as Mr Johnson table in Augmented Reality, but more detail - 10 named NPCs per type) • Their Resources • Want/Action (as Mr Johnson table in Augmented Reality, but more detail) • Target (Person/Thing/Place) • Where (generates up to 3 locations on one D100 table) • Because Reasons • The Opposition (inc. other interested parties) • Possible Allies • Encounters • Complications • Reward Anything missing?
  2. Expanding slightly on table 1… General Hooks 1d10 1 - Hired 2 - Blackmailed 3 - Framed 4 - Begged for help 5 - Asked to return a favour/debt 6 - Offered a (business-like) partnership 7 - Strong armed/Made "an offer they can't refuse" (seriously threatened) 8 - Legally bound (by will/by contract/by courts) 9 - Compelled (friend/lover/ally will die or suffer harm) 10 - Honour amongst thieves (or edgerunners) - can call in the favour later? Any thoughts?
  3. I'm thinking of doing something based in Key Largo, possibly involving Texan boat-people, a Korean brothel franchise, algaculture geodesics and an ethical bounty hunter… Sound okay? Oh, while I remember, PM me an email address to send it to.
  4. I would like to get some VtfE advice on what to include in a detailed scenario generator (detailed as in 'the GM doesn't have to make most of it up'). I'm thinking something along similar lines to the Augmented Reality book - a series of tables that can be rolled on to create a fairly detailed cyberpunk scenario or mission. Please note, this would be used BEFORE a game (unlike the other book), but is still meant to save GMs time. So, with that said, what kind of tables would you include in such a book? Clients and corporations are definites, but what else would you want to see? How should it 'flow'?
  5. Not too sure on where to take an NPC generator at this point, so I'm going to come back to this later. However, I would like to get some VtfE advice on what to include in a detailed scenario generator (detailed as in 'the GM doesn't have to make most of it up'). I've started a new thread to bounce some ideas about.
  6. Today's blog post considers how mysterious power players might make non-standard first contact with a group of edgerunners. http://neuralarchive.blogspot.co.uk/2017/0...and-dagger.html
  7. I'll give it a go… What's your freaky format? Do you want to post a guest post on your blog or do a link to mine?
  8. You know, I'm starting to see (resee?) the advantage of the old CP2020 scream sheet format anew. Nicely done Comp.
  9. Maybe we're already in braindance, but it's just gone a little bit wrong. Yeah, that's it. That's what I'm going to keep telling myself… <rocks back and forth> Weirdly, I used to balk at the idea of CyberGenerations' idea of the ISA. Impeachment can't come soon enough.
  10. And El Presidente of the Disunited Kingdom is over there, suckling on those bloated orange teats. Anyone know where I can get some sweet braindance from? Thinking of jacking-in for the next few years…
  11. A little supplemental material inspired by Comp's Wage Slave posts: http://neuralarchive.blogspot.co.uk/2017/0...ontractors.html
  12. Today's update is about the release of Augmented Reality in dead tree format. http://neuralarchive.blogspot.co.uk/2017/0...ty-kit-now.html
  13. Doesn't have to work on the fly. An NPC book would more likely be used pre-game.
  14. A funky NPC generator book might be the way forward. Character types defined by tables to create NPC psychology, appearance, motivation, load out, augmentations, expertise, contacts etc. is the way I'd tackle it. GMs could then stat them up for their system of choice. As far as setting books go, smaller scale might be the way to go, much like Comp suggested. It could either cover the central districts of a city, area by area, or focus right down and just cover an arcology, a hab stack tower, a gated community or nogo zone. That way, GMs could just drop it in to their existing campaign world. Something similar could also be done for net environments or VR nodes. Maybe… I asked a similar question on G+ and even got 'rewrite CP2020'! Zak S made a suggestion of a 'complex, detailed adventure generator' which again could be lots of weird tables. Trouble is, there's a few decent ones out there already. Any more thoughts?
  15. Some sort of NPC 'builder' might be fun. I like that. Covers many systems. Also, someone on G+ suggested a location sourcebook (a full blown city I assume) and a 'modernising' or new Chromebook variant. Both are HUGE jobs though, particularly a setting book!
  16. What kind of project do you have in mind? What would be fun to work on and have the most utility for cyberpunk GMs? What's missing/unavailable?
  17. Wow. High praise indeed. Thanks! Bot I couldn't have done it without you guys. Next project?
  18. It's out now in free PDF format. http://neuralarchive.blogspot.co.uk/2017/0...ur-reality.html Be gentle…
  19. I've released the beast. http://neuralarchive.blogspot.co.uk/2017/0...ur-reality.html
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