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DataPacRat

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  1. I don't happen to have the original Eurosource (though I do have a Eurotour); might it be listed in any other book? Or, failing that, might somebody be kind enough to summarize the details?
  2. I could swear that I remember reading a box containing a few rules describing, in game terms, exactly why Scandinavian cyber-clincs are better than other ones - but I can't remember where, and my stack of CP RPG books is over a foot high, making it a bit hard to search through. I checked Eurosource Plus, which mentions the clinics but doesn't have any specific rules. If nothing else turns up, I'll use the therapy rules from Chromebook 2 - though what I was actually curious about was if those rules could be combined with the Scandinavian ones for even less humanity loss.
  3. Going strictly by the dice, about one in ten CP characters should end up with each item from the 'Personal Style' section... ... so why does it seem that far less than 10% of edgerunners prefer to go about "nude" when they can? (My current character proposal happens to be an exotic-playbeing netrunner - and yes, that's what I've got down on his charsheet...)
  4. Does somebody have the pageref for V3's rule that +10 is the absolute maximum skill, no exceptions? And - assuming that that rule has made it into V3, does the "add +2 to Special Ability" directly contradict it; and, if so, which rule takes precedence? (And dare I mention that, naming no names, there was a character or two in 2020 who beat the +10 limit? )
  5. There's one thing I rather smiled at when I read CPv3's background. One of the complaints I heard relatively recently about CP2020 is how it's no longer "the future", but an alternate timeline that diverged fifteen years ago. However, the DataKrash has scrambled historical records so thoroughly, that the GM is free to select from two options: first, that the background from all the 2020 supplements is entirely true, with the Gang of Four in the 1990's and the cybermodem being invented in 2005. Second, that /none of that is true/ - that 203X is /our/ future, and all the historical data in the 2020 books that contradicts our own history is /false/. (If the GM wants to be really tricky, the DataKrash virus constructed all those false details from a particular line of role-playing books... )
  6. I know that, as currently written, they're seperate timelines based on the 2020 universe... but does anything from the CyberGeneration books exist in 203X, or vice versa? For example, there's a note in 203X's timeline about a 'carbon plague' incident in Night City - how much does that have to do with the one from CyberGen? Are they the same, or related? In 203X, was CyberGeneration simply a TV show (or some other medium) based on the carbon-plague incident?
  7. The one thing I have the hardest time arranging for a willing suspension of disbelief in CPv3 is its alternate name, 203X. The DataKrash virus scrambling all online data, sure, Rache has always been insane; Arasaka getting a virus to eat acid-free paper, okay, I can swallow that... but every single individual neglecting timekeeping to the extent that even the year is uncertain? No moms scratching 'X''s each day on their wall calendars, nobody with a watch with a date function, no religious leaders keeping track of their holy days and festivals (whether Catholic, Jewish, Islamic, or other)? No astronomers (or Highriders or Fallen Angels) keeping track of planetary positions? There's just so much redundancy for this particular item, in so many physical mediums, that it would seem to require every human on (and off) Earth to be brain-edited to remove. (Oh - and if the current year is 203X, what was the previous year known as, and what's the next one called? 203W and 203Y?)
  8. In CP v.3, the basic rule for updating your old 2020 PCs to 203X is to add +2 to their Special Ability, and +2 to four other skills. The 2020 PC I've most recently worked on happens to have had Interface of +9... so in 203X, would he have it at +11?
  9. A general rule for non-bipedal conversions would be nice - but, for the moment, I expect to use whatever is come up with for an NPC (or maybe a couple of them) and as something for an exotic PC to be working on collecting the money for. If the hind-torso could be made as organic as other exotic-conversion parts - or at least made to look to appear to others and feel to the 'taur so - that would be a plus. Let's assume that the first designs were for classical, Greek centaurs - human from the waist up, connected to a horse-shape from the neck down. There are other possibilities, of course; the simplest is to give the human-half an exotic conversion to match the other half. The PC in question already has an exotic body designed to resemble a red fox as much as possible (plus the usual playbeing add-ons), so he'd probably want a canine-shaped hind-torso, and for it to be sized so that his head is about as far from the ground as it currently is.
  10. For the title of this post: "Style". After all, what's the point of any Exotic conversion, besides Style? Exotics, as written, seem mainly to be the technological implementation of a current subculture called "Furries"; there are a number of furries who are interested not just in simple human/animal blends, but more complicated designs - the most common of which are centauroids of one sort or another. (Google for 'chakats' for one of the more developed examples.) And yes, there are even stranger things - but I thought I'd first see what the consensus on a simple centaur-like being was.
  11. An already-existing bit of CP2020 chrome is the extra shoulder mount that lets you add an extra couple of arms. And one of the things an Exotic can buy for themselves is a tail linked to their nervous system. So - how hard could it be to extend Exotic style for those willing to live with it, by adding, instead of more arms to the torso, an extra pair of legs? Yes, yes, I know there's more to it than just that - the spine has to be made more flexible, and able to spend the day comfortably bent at a right angle. Or, perhaps an alternate approach would prove easier; instead of bending the existing torso into a hexapod, perhaps everything from the waist down could be removed and replaced with a new, four-legged "hind-torso". (For the extra 'punk twist, perhaps the new hind-torso is an independent animal, which, even without a head, still has its own brain.) If there's some Punk who needs to carry around a bunch of extra life-support equipment due to damaged organs or whatnot, this might be a better way to live than being stuck in a motorized wheelchair... Either way - does anyone have any thoughts on what such a mod would cost, and what adjustments would have to be made to stats?
  12. Cyberpunk 2020 on the Equator - Oil money, Espionage and Corporate War. New game looking for players. Equatorial Guinea is a tiny West Africa country nestled in the Gulf of Guinea, oil-rich and perfect for foreign investment: War-free, stable, corrupt - exactly what your average oil company is looking for. But there is trouble ahead. EQuaChem, Equatorial Guinea's corrupt and inept Government-run oil-company, is on the verge of privatising. The vultures are closing in, waiting to pick over the corpse - Chara Corp., a big West Africa oil firm; China Petroleum; Nippon Petroleum; companies from Spain, Brazil, Venezuela, the US. All of them are agitating for the privatisation to happen soon so they can swoop in, develop, take control of Equatorial Guinea's massive oil resources. But the government is playing a waiting game. It knows that once its oil resources are given over to private ownership, assassinations, threats, corporate defections and even all-out corporate war are likely as the various foreign oil-firms struggle for their pieces of the pie. It's worried, big time. And meanwhile, The Bright Highway, a Maoist organisation loosely allied with minority groups struggling for greater autonomy, is preparing to fight a civil war for control of the oil - so it can re-nationalise and spread the profits to the people. Things are likely to explode any time soon. Already mercenaries, hired guns, free-lance thieves, netrunners and the like are flocking to Malabo, the capital, in anticipation. They can smell money like sharks smell blood. With them are the ever-present global media corporations and UN observers. That's where you come in. You want to make money like all good cyberpunks do, but who do you want to sell your soul to? The highest bidder? Or the good guys? And who are the good guys, anyway? ********************************************** Interested players should email (naka_kaigan_dee at hotmail dot com) with a writing sample and character concept. Cyberpunk 2020 experience preferred, but by no means essential. The game will be fast paced, with posting happening as much as possible. The cyberpunk world is a cruel one, and your character can always have a messy end arranged for them if you're judged to be holding up the pace...
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