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About Mort

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    mort is a existential form of non-existence
  • Birthday 18/01/1990

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    the lunatic fringe
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    Warning! exposure to mort may lead to sideffects including, but not limited to, dizziness, confusion, short term memory loss, epileptic fits, insanity, insomnia, facial ticks, a strong sense of annoyance, kitten huffing addiction, a craving for chocolate, severe adrenaline overdose, logic deficiency, scurvy and/or fnord overload.<br /><br />(Not suitable for children under the age of ten. May contain traces amounts of sanity. May cause free will, consult your local government before use.)
  1. Looks fun, though I can clearly spot that it's still far cry 3. Pretty blatantly so, tbh. Here's the full 30 minutes in two videos, not taken down. Though I find the guy playing it to abuse "bro" to levels unseen previously. http://www.joystiq.com/2013/04/09/far-cry-...ne-looks-crazy/
  2. Well, there's no real reason that I've seen why skill chips (or at least the data on them) shouldn't be downloadable. Apart from the fact that being able to get +3 to every skill through an evening on the piratebay is rather destabilizing for most games, and yes, the risk of malware. But since when has that stopped anyone? That said, yeah, people would pay attention if you ordered 144 demolitions +3 chips. But 1, or asking if there's one for nuclear science? I'm doubtful that's likely to really raise any eyebrows. Because, in the end, skillchips save you time, training material and little else. Useful, certainly, and quite possibly utterly revolutionary to a wide-variety of industries if you get the implants cheap enough, but not any real threat to the nation. So, yeah, sure if your group decides that then want an entire crate of applied virology chips they might get in trouble. But since when does your average gaming group buy in bulk? Also, I really ain't interested in grabbing any +10 skillchips personally. I just noticed the discrepancy and got curious. Still, even with what you quoted, an entire boostergang all sporting a +10 chip and several +7 chips, I can only assume it's just that: a discrepancy.
  3. Got a source for those rules? As for the Brainiacs, they supposedly just deal in skillchips (a cool angle), are major-league smart and chip to 10. Somehow. As for nuclear weapons tech etc, I'm not sure those chips should warrant that much attention. Hard to find, sure, but +3 is barely enough tech knowledge to fix a car. +3 in nuclear weapons tech is not more than you can get spending too much time on Wikipedia, and nanoassembler reprogramming is quite likely to be a valid everyday skill in any world that has it. As for applied virology? A skill chip useful for every ER doctor when an unexpected outbreak happens and they haven't been keeping up on their virus studies. Sure, knowledge is dangerous, but it's also (in today's world) exceedingly accessible. And chips that grants a middling to mediocre, inflexible skill in anything is unlikely to get you an international manhunt. Because knowledge is already so ephemeral, transmittable and untraceable that trying to restrict it is a sucker's game. Plug-in chips that makes instant beginners are unlikely to change the game. Now chips that make you instant world experts, perhaps, but even then... There's a reason we track people who want to buy nuclear materials and not people who study nuclear science.
  4. So, I was rereading the good ol' Cp2020 rulebook and I noticed something that, for some reason, clicked in my brain. Skillchips are capped at +3. The Brainiacs in Night City explicitly chip to +10. Was there ever another ruleset published that allowed you to chip to maximum power somehow, or is it just a massive rules oversight?
  5. Mort

    3d Printed Firearms

    And the progress continues... http://arstechnica.com/tech-policy/2013/03...ver-600-rounds/
  6. Yeah, it's always fun to have more gang diversity than just a multitude of murderers! And I do agree that FBC's as more maintenance heavy, more low-cost systems make a lot more sense than a thing limited exclusively to the ultra-rich and strangely combat-obsessed & the military-grade psychos.
  7. An awesome and hilarious read, and I'm always fond of seeing the Jattenhand show up anywhere, if only to fuel my own ego
  8. Why? We're talking high-end, extremely expensive combat machines here. A man in a machine which, total, easily reaches hundreds of thousands or even millions in cost. Combat borgs are incredibly expensive, precision-engineered killing machines built to be the very pinnacle of infantry or even mechanized warfare depending on size. If one man, with some nifty gadgets, could instantly and quietly neutralize two of them without making a sound or raising an alarm or facing any massive physical risk, why on Earth would anyone invest in them? I think a better question is what exactly it is these two borgs are guarding? As mentioned, these are machines who's cost can easily reach the same heights as most military vehicles. They are a significant investment in time, money and training. Who on Earth gets their hands on two of them, and then decide that they are best used to watch a door, a task which could just as easily be fulfilled with a couple of security cameras, a laser trip wire and a magnetic lock? As for your ideas: The notion of hacking a borg to take it out once again goes into my point: it would take a massive idiot to build a borg who's vital, core systems are in any way accessible to outside interference without direct, physical contact and bypassing of security measures. For poison gas, as Mike mentions, borgs don't need much in the way of oxygen. As nothing but brains and bit of spine, their oxygen needs are far lower than most humans. A small oxygen tank could easily keep them going for hours, and could equally easily refill itself with a couple of breaths. And, as combat models, they'd most likely be outfitted with filters designed to combat this method. Hell, since their ability to "hold their breath" is so vast, might as well outfit their breathing system with a sensor that blocks air as soon as it detects even the smallest of irregularity. We use filters because we can't go without air for long. Borgs don't have that problem. So if you can hold your breath for 3 hours, why risk breathing in a compromised environment at all? When it comes to explosives, silenced ones are somewhat improbable. They are, by their nature, somewhat loud. And, once again, as a combat borg it would be heavily armored to withstand, well, explosions, bullets and other such things. A tiny amount would be unlikely to take it out one hit. Certainly not quietly. But more to the point, as Mike once again touched upon, a borg would have a fully functioning sense of touch. Combat models probably beyond human range, because information is key on the battlefield. Which means it would sense the bug crawling on it, and it would definitely feel the cranial drill long before it got anywhere close to compromising anything. Even without it, it would most likely have systems to detect that structural compromise, just as it would for gunshots or other damage.
  9. Connecting support and control systems to your net accessible computer OS feels like the epitome of retarded engineering. Especially on a combat model. If you got any sense at all, you put any and all vital systems you have on a separate system, with no wireless access, accessibly only from your meat brain and a usb equivalent port hidden under a armored metal lid that opens only with a key code or your own mental command. That way, while you can get access and operate your body, and it can project information to you over your cybereyes etc, it can't be accessed except by your direct neural interface. You wanna install an update? You download it from a secure site, run it through every single scanner known to man, put it on a stick (possibly using your own datajack), plug it into your secured access port and install it there. When your body is run by a computer, and a virus can literally cost you your life, it takes an idiot of monumental proportions to not follow the most stringent and paranoid of security precautions. Also, most likely you make sure that the OS that runs your body is a custom built one based on a radically different software architecture than the leading commercial platforms, so as to isolate you as much as possible from viral infection risks. Basically, in the dark future of 2020, borgs run Linux.
  10. On the other hand, a smaller size offers other advantages, such as being harder to hit and requiring less effort to move more. Presumably, martial arts experts know how to capitalize on their strength and negate their weaknesses. Throwing in bonuses due to how you've physically described yourself feels, to me, like fidelity that is hardly needed and is very likely to frustrate players who feel they're getting unfairly penalized just because they decided to describe themselves as Jet Lee instead of Jason Statham.
  11. And that negates my point about the net having listed uses beyond hacking... how? Are you now saying the book can't be trusted because the game people used it to play was not the game the designer originally intended? Yes, because saying that what the game is about gets more space of course translates to a utterly literal interpretation where word count is a perfect and precise indicator of importance. And if what the writers wrote matters so little to how it's played, why do you even care that the book says something? It's utterly unimportant, so change it. In fact, I'm not even saying that to be belligerent or anything. if you have issues with anything in the book, remove it and put in what you want instead. NOBODY will stop you. Why does it need to be fixed? I take reading the internet for granted. That doesn't mean my D&D character should be able to do it. Or my Sci-fi character, or even my Cyberpunk character. In fact, if you open your cyberpunk book you'll find that it has a long timeline of stuff that most definitely never happened, especially not on those dates it lists. Because it's not the future from now. It's an alternative future branching off from 20 years ago. Just like D&D isn't the dark ages. Now, if that's not a world you wish to play it, that's one thing. But saying that it MUST have something or lack something because WE do is not only a rather flawed argument, but also a really boring one.
  12. If you did buy the hacking-only idea, there's an answer to that question... ...why can you buy a bewildering variety of anti-tank rockets and light armoured vehicles? The Cyberpunk universe has dozens and dozens of paramilitary corporate/agency/cultural militia forces who need hackers for "legal" reasons. There's a lot of room for a competitive market! I thought about that. The way the Net of 2020 seems to be designed exclusively to be used with these crazy expensive boxes plus some very expensive cybernetics makes that idea unlikely. It's almost as if it was designed to be cool rather than to make sense... Except it isn't just for hacking and magic boxes. I mean, the book makes it clear you can use net terminals etc to check the news, read your mail, all kinds of stuff. They just don't have lots of rules and equipment and page space devoted to that sorta stuff. Because this is a game about cyberpunks, hackers, edgerunners and gangsters. Not office workers, service personnel and people who read their email. I mean, games devote more space to what they're about. This is why D&D has a whole lot of rules for how to kill monsters and take their stuff, and not a whole lot of rules on how to open a family friendly bakery and make good scones. That doesn't mean there's more Adventurers than Bakers in D&D, just that the trials and tribulations of establishing yourself as a legitimate baking enterprise in an over-saturated market is not the intent of the game. And it's why there's a whole lot of rules and words about how to hack your way into highly secure databases to steal valuable data, and not a whole lot of space devoted to how to check the tour schedule of Johnny Silverhand.
  13. My reasoning: You can. But, if you're gonna build something that uses mental interface... why waste space in the design for screens, keyboards and all that junk that the mental interface makes utterly pointless? Why not just remove it, and use all that extra space and the ability to have a far more efficient design to, you know, squeeze in more computing power, make it more compact and then just sell that? Voila. a Cyberdeck. A computer designed purely for the use of the DNI in mind. And, since DNI is SOOO superior to keyboards, every hacker and programmer worth his salt will be using it. Or anybody with a DNI to use, really. And, well, since Cyberdecks is what you use if you have DNI, the guys making cybercontrols obviously tailor their new releases and products to the Cyberdeck chip and hardware architecture. In time, any cybercontrols you can get that works with your laptop will most likely be so old or so niche that, presuming they work with your DNI plug, they're still so outdated or unknown they're unlikely to work with any programs you're likely to be running on your desktop. Unless they're incredibly old too, obviously. But then you're running outdated software on outdated hardware through an outdated interface, and you're now doing the equivalent of riding a horse driven carriage down the highway. And then, of course, as time goes on, the demands for Cyberdecks over laptops in the hardcore net using crowd could lead to a shift in cybermodem design to one tailored to the hardware architecture of the deck. In time, it could very well be that cybercontrol section of the net has a certain minimum hardware requirement, and that hardware has no support for laptop or desktop hardware architecture anymore. Because everybody who desires to use that particular functionality has DNI and uses a Cyberdeck instead.
  14. Sorry, that was me, decided to download CheapFBC 500 times. Because, you know, it's worth it!
  15. That you say this after 5 years of gaming with me is nothing short of a personal failure on my part. Least as far as balance is concerned The cooler bit just means I'm doing something right!
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