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About WozC-Punk

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  • Location
    Leicester, UK
  • Interests
    C-Punk, mind fucks, out of control science and unfettered egos.
  1. To me the ‘problem’ with V3 wasn’t the system, but the setting. I just find the whole datakrash, self building cities, everyone in an altcult to be…well…a bit tacky. It feels more like a late night SF movie than the stylish dark future we all know and love. CP2020 had a panache that is just missing from V3. I think that Pondsmith should have taken the retro CP formula and made it more relevant for the new millennium. Cyberspace is a concern of the 80’s. All RTG had to do was switch on the news. Big business and governments are one and the same nowadays and no one seems to care. Terrorism has gone global along with everything else. People are paranoid of strangers in case they are a paedophile, rapist, illegal immigrant, religious fanatic (delete as appropriate). Amplify any of these into a caricature and you get cyberpunk. CP needed to lose the big hair and shoulder pads to get it’s cutting edge back again. That is basically what Ghost in the Shell, stand alone complex has done. It presents a dystopia but a sophisticated one. Gone are the thick smog clouds and ‘big brother is watching you’ posters. The new dark future is superficially a nice place but hides insidious corruption. The real cyberpunk is presented as a sociological problem, not crude cyberware grafted onto an arm – the feeling of alienation; how do you define your identity when you are drowning in a sea of information that can be accessed by anyone at anytime? I love the idea of a stand alone complex - an idea created by society itself that spreads like a virus. People committing copy cat crimes unwittingly because society needs a hero. This is hot stuff! So to me the setting is what is wrong with V3. It is too simplistic, childish and cartoon like. Giant Anime robots in theme parks!?! Please. I’m throwing that out the window and writing my own stuff. Rant over *phew*
  2. I admit that I am not ‘techno’ literate so I would appreciate posts to be layman friendly. My question is what are the limits of nanotechnology? Nanites are pretty hot stuff in sci-fi at the moment but I feel that they have become a carte blanch for anything a writer can think off. Everything from shape shifting to matter manipulation of magical proportions is justified with nanotechnology. What little I know of this field is that current developments have produced stronger and lighter materials but nothing like the fantastic stuff of sci-fi. Is any of this even plausible? The best thing I have heard of recently was a gel which contained self assembling proteins. This mixture prevents bleeding almost instantaneously. If it is proven to be safe doctors are anxious to use it for everything from eye to brain surgery. But this isn’t exactly transhumanism is it! Is nanotechnology really a gateway to a brave new world, or just science worship which will be ultimately fruitless (like laser eye surgery or global warming *hahaha*)?
  3. The amount of prep you do really depends on your style of gaming. Some GM’s like to play very linear adventures where the pc’s must do X in Y place. You write up a description of every location/event and stat almost all of the bad guys. Others (like myself) practically wing the whole thing. I have a pad of paper with the core idea and maybe a map or two – that’s all. However, I’ve been playing live for years so I guess I have had a lot of practice. Prep time also depends on the players. Novice players tend to need a very clear goal – “break into the Arasaka base and steal the plans”. More experienced players can be given more free reign – “You’re a cyberpunk, what do you want to do?” Not sure if this was useful to you but your gonna have to figure a lot out for yourself.
  4. BTM is a massive headache IMO and not really representitive of reality. The 'damage resistance' created by larger mass is negligable when dealing with bullets. Even the toughest MF thinks twice before being shot. BTM means that BODY 10 characters can largely ignore the lower callibers (meaning 9mm which isn't exactly small) for the first few hits. This is clearly stupid. Next time you see a body builder shoot him three times with your 9mm and ask him what his wound state is! He'll probably be either dead or dying. In rare instances some people have been shot upwards of twenty times and survived. They were not necessarily a large person. To me this just sounds like a real life 'passed mortal save' (they got lucky with gods dice). IMO the higher chance of passing a mortal state which is given by a higher BODY stat is fine. But BTM just makes the arms race between GM and player rapidly get out of hand (especially if you let players have a body stat of 10). Lets be honest even corp, techie and media characters are going to have body 10 just to make them combat effective. Scrap BTM and you scrap munchkin characters. An alternative that I am playing with (inspired by this thread) is to have BTM only for hand to hand damage. I feel that when you are dealing with fists and feet then larger body mass can have a dramatic effect on combat. But then fists don't tear through flesh and rip apart organs do they? Use whatever works for your group.
  5. I think the corporate war is an interesting sideline (underline that) to the main 2020 story. But I think that is all is should have been, having it result in the utter destruction of the CP2020 world was a little extreme. I agree with you MoRocca - a change of pace was welcome as was new tech (new tech is always welcome). I think this is how Talsorian should have played it - a setting which could be transposed onto existing campaigns if you wanted to but which could be 'background flavour' if you didn't. I often bring different elements into my games just to spice things up - when GITS Stand alone complex came out my group were running SWAT style global conspiracy campaigns, before that we brought in some Cthulthu for halloween. V3 seems to have just thrown everything to wind. A very rash act IMO
  6. I was reading my very dog eared and battered copy of Dragonball today when I came across Hoi-poi capsules. These are handy little packages which are labelled 'car', 'house', 'bike' etc. You flick the switch on top and then throw it in a convient space. *paf* (paf?) the appropriate item appears. Now Dragonball is very tongue in cheek and the science isn't explained but is this possible? Could you have pre-programmed nanos contained with some raw elements in a little AA battery sized package? Perhaps you could use some sort of star trek 'energy to matter, matter to energy' (replicators) technology?
  7. Hobgoblin - yeah it is a proxy arguement: capitalism = bad therefore products of capitalism = bad. Or to put it another way: liberalism = bad, products of liberalism (capitalism) = bad. However, that is a debate for another time. I agree with you and I think you are expressing what I am trying to get at. CP2020 and V3 are two different games to my mind, though they use very similar mechanics. I am not stressing too much about things I don't like in V3 because I make my own setting/timeline anyway. I have to admit I was a little disapointed though - all that waiting!
  8. Hobgoblin - that is SR3 with the die pools, I'm not so keen on SR4 I am echoing what has already been posted - to me V3 is just another 'cyberpunk'(esque) setting. I like to play various systems (shadowrun, GURPS, D20 modern) which all have their merits. Were I to play V3 as presented in the book, to my group it would be a brand new campaign divorced from what we are doing in CP2020. I am currently adapting V3 to fit into my 2020 world (a campaign of my own - not what is in the source books). In my world nation states still exist and are far from powerless - the corporations though powerful must tread lightly. Ethnic groups and the tensions between them feature heavily in my games - inspired unfortunatly by what goes on outside my bedroom window I like playing with the idea of the hypocrisy of ideas (if you follow me). In my world hardcore religious groups condemn cyberware as an afront to God, but at the same time utilise the very same technology to get ahead. Much like how Islamic extremeists use the weapons of capitalism - mass produced weapons, mobile phones - whilst at the same condemning them. Also whilst the technology exists to shortcut evolution (nanobots from V3 for example) and this may make you believe that the notion of ethnic groups therefore becomes obsolete in my world this is not the case. Never underestimate peoples abilities to form collectives - and stubbornly stick to them. No need for altcults, racism is far older and tenacious - and be hideously violent to people they see as 'other'. Lots of far right wing nationalists are using nanoware to become 'uber mench' and wipe out those they percieve as inferior. Some groups are more wealthy than others & therefore have more access to these technologies - to make matters worse some of these groups are 'alien' to the native culture. They are percieved as a threat by 'weaker' groups and this only escalates violence further. The technology of V3 is something that I want to play with in my setting. But the whole 'datakrash', 'altcult' rubbish is going out of the window Rant over *phew*
  9. Wow I feel so humbled I admit that I know absolutely NOTHING about science or technology but you guys are just an overflowing fountain of ideas for me to use in my games. Thanks!
  10. Hmm...It looks like 203X wasn't that far off when it comes to netrunning then eh? It seems that the future of hacking requires some B&E to be physically on site to hack a very limited network.
  11. I'm sure you guys have talked about V3 until your throats are dry (or is that fingers calloused?) but here are my two cents. I like all of the new tech. It seems to be an evolution of what was present in 2020, which lets be honest was looking very 80s and dated. I am currently converting all of the full body conversions for use in my CP2020 games (after all +3 Bod isn't exactly ground shaking under the old rule set). The rules are not that bad but they feel like CP2020 'lite' to me. All of the depth and sense of realism seems to be gone (but then it was kind of anal charting the exact location of EVERY bullet right?). I have to admit that I sometimes run a Shadowrun game (shock horror) minus magic and set it in the CP2020 universe (hey, it's a good system) but I don't think I will be switching to V3 just yet. With a few household tweaks I think I have perfected CP2020 and it works for my group. The setting...the setting ...not exactly convinced (is the polite version). It does seem a little bit D&D but with sci-fi trimmings doesn't it (at least it isn't D20)? Different 'races' with their own special abilities? Not exactly the near role less (at least if you played it that way) system of 2020. The rulebook of 2020 was very much so a 'classic' roleplaying game, but with all of the supplements it seemed like the system was breaking out of that. You could create what you wanted - character or setting. That was the marvel of the system, you could cut it up and make of it what you will. I was hoping V3 would be the culmination of this...oh well! I always made my own setting for 2020 and paid only a small nod to what was in the sourcebooks. This meant I could take the game where I wanted it to go and I could keep my players guessing regardless of whether they owned sourcebooks or not. I think I will do this with V3. I am throwing the whole 'corporate war', 'datakrash', 'altcult' (please) shenanigans out of the window and making my own setting - basically 2020 with 203X tech . Maybe I am getting old. Instead of jumping headfirst into this evolved and dangerous new world I am thinking 'well its very different, I don't know if I like it'....I used to be cyberpunk - now I sound like my dad!
  12. Wow I feel enlightened thanks guys. Maybe I am incredibly stupid (it has been mentioned before) but all of this is pretty insightful as far as I am concerned. As I mentioned earlier I know very little about computers or how they work (king of cyberpunk right?). I just like the CP genre, but being ignorant I couldn't understand why everthing was networked. To me it just seemed to invite hacking. Now I realise that a network is pretty damn cool and necesscary.
  13. Citizen X has struck a point. Modern armies are becoming almost impossible to engage by conventional means by the less wealthy states in the world. Modern tanks are practically indestructable, missles can fly down an airvent and everyone is stacking the kevlar. So what do you do? Get sneaky, go underground, use explosives. A grenade in a can will still put a soldier out of action and all that time/money/trouble putting him in the field has gone up in a cloud of gory smoke (just like his foot). Perhaps boosters and other assorted street trash (us cyberpunks) should do the same. If you can't punch through that Metal gear, wait for the guy to take it off - put a landmine in his toilet Regarding future 'non-bullet' weapon systems - hmm - I guess modern body armour works by distributing kinetic energy over a wide area, so a weapon designed to defeat this shouldn't rely on kinetic energy. Electricity is out (too easy to ground the soldier). Microwaves could work but I don't think anyone has come up with a system that could produce lethal heat instantly - plus could you focus it enough to be practical in an urban environment? Sound seems to be a healthy (ironic?) candidate. Sonic guns have the advantage of being 'progressively' lethal relative to the intensity. Depending on the setting you can have antimatter weapons (plus all the other 'high' Sci-fi tech like mini black holes). Nano-tech will surely produce some answers. A bullet which becomes uber dense on impact would surely have some penetrating power. Why not just shoot a gel bullet containing nanos onto the armour then have them turn the armour into orenge sherbert? (providing it could be done quickly enough). Programmable 'one shot' viruses could be cool.
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